oooh this looks awful
Wow, now it only looks 20 years old
This reminds me of the San Andreas remaster, where they unintentionally made the nut of a bolt into a circle, because they just let some program smooth out all the polygons.
How do you make Deus Ex The Invisible War look good?
Have Aspyr remaster Deus Ex.
Can’t wait to see LRG try to sell a $150 boxed copy of this with no CD in it.
Oh wow, they made the 2000 video game look like a 2006 video game!
Your comment reminded me of this post.
If they’d released this in 2006 I might have thought it was an improvement, but in 2025 if I’m going to play something that looks like ass I’m at least going to play the original.
I still think the original actually looks great, in a way. It’s so low-poly it transcends into a sort of retro-futurism. Who needs spheres when a dodecahedron already looks totally techno? Gunther’s face looks so angular you could cut glass with it? Well of course, he’s basically a robot!
Yeah I don’t disagree. The artistic direction is appropriate to the limitations of the time, as opposed to a few recent remakes like this one where the artistic direction consists only of “add more polygons and get it shipped”
The point is to invest minimal money and efforts, because this is not a mainstream game. Its a Remaster to make it a little bit better looking, update controls and other background technology to run on modern operating systems and hardware. And really, that’s okay. If the price is okay, off course.
It doesn’t make it a little bit better looking though, that’s the point everyone’s making.
If you like or do not like the new look, that’s your right to decide off course. But you can’t speak for everyone and say that’s the point of everyone. My point btw was that its normal a Remaster is not improved too much, as that’s what a Remaster is. Although I think it is improved here, but that’s not my main point. My main point is that all the other things are improved and made compatible with current generation, including current gen features for controls and maybe trophies, and other stuff. A Remaster is not just about the textures and resolution.
How does Deus Ex run on the PS5?
But you can’t speak for everyone and say that’s the point of everyone.
I can, because I’ve rest the rest of the comments, both here and on that YouTube trailer. They’re all saying the same things. You’re basically on your own here. (EDIT: lol and all these people: https://www.pcgamer.com/games/rpg/everyone-thinks-the-deus-ex-remaster-looks-awful-and-theyre-right-they-really-turned-those-1999-graphics-into-2003-graphics/ )
How does Deus Ex run on the PS5?
In the olden days added support for newer machines would be called one of Releases, Reissues, or Updates, but not Remasters.
I don’t have a problem with old games being released on new platforms, but I’m not going to say nice things about low effort crap being marketed as a modern “Remaster”.
What you talking about? Just because you read comments, does not mean others didn’t read comments? After watching YouTube comments and looking into others comments, its like with any other Remaster release. People are divided and you personally have a tunnel effect with an echo and you can’t see outside of it, because you don’t want to hear and remember anything else than your own opinion.
No, this looks like a cool new Remaster. They update it to current gen, update slightly the looks, they do what a Remaster have to be. The only problem would be, if the price is too high, I don’t know what it costs. And we need to see the actual release before judging if its a low effort or not.
To be fair the 2000 video did not look like a 2000 video game. As much as I loved it, it was ugly.
lol, I read this before I watched the trailer and it’s spot on
The peak of our civilization
*Most of it actually looks better, not that I’ve gamed much recently. It’s that first swipe on the character that looks comical. The actual swipes on the gameplay look much better.
It’s a Remaster. That’s to be expected.
This looks like it’s the exact same game untouched except that the textures have been AI upscaled or something.
Like holy shit, look at Paul he looks so dogshit compared to the original
Like a Dr Strange game from the PS2 era.
Paul looks like a vampire lol
There was more footage shown in the PS State of Play presentation and it looks… dire. Genuinely worse than the original game IMO.
Just look at this updated UNATCO notice board:
STRATIGIES
The whole thing smacks of exec-fuelled ‘just slap some new textures on it and ship it’ attitude.
And by “new textures” we mean “just run it through a slop machine and don’t even look at it”
Man, I’m always glad if the Deus Ex franchise gets some attention but this really doesn’t convince me at all. It just looks like one of those bad HD mods many games had in the early 2010s and it totally kills the aesthetic style the game had. DE1 is deserving of a Remake, not a soulless reskin.
Deus Ex Revision is already the most faithful remaster IMO.
Huh, I didn’t know about this. Thanks for mentioning it!
I came in hyped, thinking this was going to be another Nightdive remaster
Then the trailer was ugly as all get out
And that’s when I noticed… Aspyr. Ew.
It’s a shame because their original Tomb Raider trilogy remaster was really good.
I was hyped as hell when I saw this, only for the comments to skewer it before I even had a chance to see the video. I’ll remain cautiously optimistic this will shock the company into stepping up their efforts to do this classic the dignity it deserves.
Yeeeah, this is gonna be why Civvie11 covers Deus Ex.
Urgh.
The remake looks shit, stop rehashing things lazily in a poor attempt to cash in.
Part of the magic of these games is because the graphics aren’t that great and, the story and gameplay make up for it.
Like the first half life por examplo
I honestly think they made it look worse than the original.
Which is saying something.
Unreal 1 games are consistently fugly in ways that are difficult to place. Their design can be great - but the rendering, bluh. There’s just enough specularity and fake reflections to remind you most textures are chalk-flat. Detail noise improves big blurry texels, but your brain feels that band-gap between high and low frequency. Character animation, especially faces, feel very… Hanna-Barbara. There’s just enough physics for you to understand why Half-Life 2 blew people’s dicks off.
Basically, the engine has all the idiosyncrasies of a 1990s console. You know at a glance. And this PS2-ass parody of a mid-2000s HD remaster manages to feel more dated.
For the record I always thought the 3dfx glide render looked the best, d3d and open gl were kinda a bit blurry. I think these days it shows it up even more as not being a d3d first engine. I think Deus ex probably suffered from the same fortune.
Oh, so like a fan-made HD mod. Stretching Unreal 1 to its limits.
Pre order today
Oh.
That’s a commercial remake.
Oof.
What a shame. It was a good game… What a rotten way to die.
lip smack
I’ve got a sneaking suspicion that at least a few opportunists in the industry are selling a shit AI remastering tool to studios with IP to monetize.