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Cake day: July 15th, 2023

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  • xyzzy@lemm.eetoPlayStation@lemmy.worldPlayStation network is down
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    16 hours ago

    I don’t really care about PSN downtime, but I can’t stand corpo-speak.

    In a tweet, Sony said it was “aware some users might be currently experiencing issues with PSN.”

    It’s not “some users.” It’s not “might be.” “Experiencing issues” is so generic that it’s pointless.

    Just say, “PSN is down. We’re working to bring it back online.”













  • From everything I’ve heard about their plans for the next Xbox, they’re aiming to compete on game portability, graphics, and ecosystem preference (including GamePass).

    For portability, it sounds like they mean playing on your console, moving your game to your SteamDeck-like Xbox handheld, or even playing via cloud streaming on your phone. Cloud streaming has never interested me, but an Xbox handheld that played your back catalog locally could be compelling and a reason to continue buying for Xbox.

    Graphics, well, I think we’ve long-since reached the point of diminishing returns, given I can’t even really see the difference between PS5 and PS5 Pro.

    And even though I prefer Xbox’s ecosystem and have invested quite a bit in it over the years (I have nearly 100,000 GS), I would have to see a pretty compelling reason to buy an entirely redundant console when every game I might want would be available on PlayStation or Nintendo.

    Basically, if they introduce a SteamDeck-like handheld, that would do it for me. Otherwise, I’d have to put some thought into whether or not I’d want yet another giant console in my TV stand.


  • As a longtime fan of the series, I played it. I was underwhelmed, despite getting 100%. It improved a bit toward the end, and there were some exciting set pieces, but as a whole it just felt generic and repetitive.

    I didn’t really feel attached to the characters, either. Karlach, Minthara, Lae’zel, and even the Narrator (all from Baldur’s Gate III) have 5x as much personality as anyone in The Veilguard. That said, I felt like Neve was closest to a real person.

    I think a big part of the blandness was also the fact that the different races just felt like humans, short humans, humans with pointy ears, humans with horns… the earlier games did a much better job of making them feel distinct.

    I will say, though, it was a very well-tested game and very stable on launch.

    Anyway, it probably got the sales it earned.






  • The Game Gear was only good for 2-3 hours on six AA batteries, so you basically had to play tethered to the wall or invest in lots of rechargeable batteries. The library also wasn’t as strong overall as the Game Boy’s, although its top games were previous-gen console quality (because they literally were in other territories).

    Both screens were also just awful about blurring during fast movement. Nintendo wisely avoided it altogether, while Sega was bound by their flagship brand. When you really got going in something like Sonic Chaos, particularly considering the small viewing window, you were really just letting Jesus take the wheel.

    Source: I was a Game Gear kid.