Kunai is the standout of this bunch IMO. I think it’s the only weapon in the game with such easy access to headshot homing (do Buzlok and Zymos count?); no need to prep with Scourge alt-fire or Void status. It’s carried me through countless headshot Riven challenges. Great on Cyte-09 as well for emergency Evade refreshes. The main drawbacks are its extremely small magazine size and occasional weird tracking against enemies with unconventional weakpoints.
Skana is my second favorite (ok fine, I just want an excuse to use literally any of the cool longsword skins and stances). When’s Pangolin Incarnon Genesis??
Paris is a fun one as well - super satisfying to scythe down entire hallways with a single shot. Pretty funny on Mag as well. Bhisaj-Bal makes this slightly easier for general use over Dread IMO, but Unseen Dread has the definite edge on stealth frames. Unfortunately I find bows in general fairly clunky to use, so I don’t get a ton of use out of this one.
Braton is fine, if somewhat boring. The extra damage on evo 2 only being active on channeled abilities means I only ever feel compelled to use this on Sevagoth or Ember, but even without that it’s a strong, easy-to-use Incarnon.
Lato Incarnon Genesis is the only Incarnon I haven’t tried yet. I’ve been stubbornly re-farming Lato Vandal since I was an idiot and sold my previously-mastered copy a long time ago. I don’t expect this to outshine other secondary Incarnons, but it seems strong enough on paper as a reliable Circuit/EDA pick.
In no particular order, I think my top 5 melee Incarnons are regular Magistar (Khora stat stick + Slam builds), Praedos (speed), Ceramic Dagger (Secondary Outburst stick), Dual Ichor, and Skana (I just think longswords are cool). Furax is also an honorable mention for secondary users - I’m not sure why Amalgam mods exist, but I’m definitely thankful for Amalgam Furax Body Count!
Okina is just outside my top 5 alongside Furax, Hate, and Innodem, but I’ll have to see if I can work Okina into more builds.