Annotations for 5x10 up at: https://startrek.website/post/10858523
Annotations for 5x06 up at: https://startrek.website/post/9827520
Today’s annotations will be a little late - it’s been a day (to those few who were looking out for them).
Thanks! I actually noticed it earlier but I thought I corrected it.
(Turns out that I corrected it on reddit and Facebook but missed startrek.website. D’oh!)
I wish they’d update it with LD, PIC and SNW
There was another starship that was also covered with dust…. crewmen dust
Bashir said in DS9: “In Purgatory’s Shadow” that the Breen didn’t have blood, but considering they never took off their suits, how did he know that? And if they don’t have blood, how does circulation work?
There are animals that don’t have circulatory systems, but they’re usually of a very simple order like sponges, nematodes and flatworms for example.
So either the “fact” that the Breen have no blood is misinformation, or they have something else that substitutes for blood.
Some invertebrates have circulatory systems which carry hemolymph, a fluid made most of water and contains various substances like carbohydrates, lipids, amino acids, etc. It’s not blood, but it still serves a circulatory function.
Annotations for 5x05 up at: https://startrek.website/post/9566841
Annotations for 5x04 up at: https://startrek.website/post/9332413
Khaosworks is in a different time zone than the US.
Annotations for 5x03 up at: https://startrek.website/post/9099413
Annotations for 5x02 up at: https://startrek.website/post/8839649
Annotations for 5x01 up at: https://startrek.website/post/8825833
As I’ve noted, I’m not saying impulse doesn’t function in the absence of warp. Warp makes impulse more efficient.
Also, by the mid-24th Century, impulse engines have driver coils build in which produce sublight warp fields to aid in impulse operations.
(also copying my answer from the other place)
Good points, but to address a couple of them:
At the same time, that seems to be contradicted by ships that have no/limited warp capacity having impulse. The Constellation, sibling of the Enterprise, still retained impulse capabilities, in spite of the warp drive being turned into a pile of slag, and it’s implied that the Hathaway also retained impulse, despite the warp core being non-functional. It wouldn’t be much of a simulated combat if the Hathaway could only sit there.
I’m not suggesting that if warp drive gives out that impulse cannot be used. It obviously can be from the examples you’ve quoted, but I’d say that without the warp assist (from internal driver coils or external nacelles), it’s less efficient and speed would be reduced. From SNW: “Memento Mori” itself:
PIKE: How fast can you push impulse?
ORTEGAS: The starboard nacelle is half-damaged. I can get us about half speed.
Given the Tech Manual’s idea of incorporating warp drivers into impulse engines, I thought this fit in nicely as well with the idea of using a warp field’s mass-lowering properties to assist impulse operations.
At the same time, if they can do that, you might expect that the warp field could then be used as a shield against alterations in the flow of time, or that being in a warp field would be extremely bad for anyone on board who’s relying on biochemistry or conventional physics to live.
Coincidentally, Sternbach and Okuda have thought about those effects, because the Tech Manual makes passing reference to Starfleet safety standards for subspace field exposure in talking about the inertial dampening system:
The IDF operates by maintaining a low-level forcefield throughout the habitable volume of the spacecraft. This field averages 75 millicochranes with field differential limited to 5.26 nanocochranes/meter, per SFRA-standard 352.12 for crew exposure to subspace fields.
Like many things, they kind of gloss over them, but those millicochrane levels are pretty low, so there must be some kind of protective measure to mitigate against too much direct exposure to subspace. Perhaps it’s in the material hulls and EVA suits are made of? Maybe any deleterious subspace radiation can be blocked easily.
At the same time, using a subspace distance unit that conflicts with a realspace distance unit seems like it would cause more trouble than not. If anything, were that to be the case, you’d expect the Federation to have a separate distance for subspace travel, just to avoid people getting confused if there is a disparity between realspace and subspace.
Although, for practical purposes since ultimately the ship is moving through real space anyway despite being enclosed in a subspace bubble, it all evens out in the wash. I mean, when we’re saying Warp 3 is 39c (TNG scale), we still have to ask ourselves 39c relative to what? And the answer to that might be relative to subspace as a frame of reference, and the distance travelled is simply expressed in real space terms.
I second this, because this is exactly how I’ve mounted it on my office wall.
Someone suggested Stardate 06107.2, which works out to February 8, 2329, which might be Freeman’s birthday.
Well, the Genesis Planet did do something similar in ST III (keeping it vague for spoilers), but that one had a body to work with.
As for 06107.2, it could be a birthday (June 10, 1972), but the only reference I could find to that was the birthday of a background actor on ENT named Bobby Pappas.
You’re welcome!