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Joined 9 months ago
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Cake day: May 26th, 2024

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  • I’ll tell you this and I would love to know if anyone agrees; Starfield’s entire ship combat mode is stunningly similar to the Wing Commander series. I’d bet the farm some lead devs or PMs were fans of WC.

    Granted you are always going to be limited within a genre however to me;

    • the views feel the same
    • ship handling is very very similar
    • the way you transfer power between systems is identical in practice and visual design
    • weapons are similar in function and feel
    • enemy ships come at you in similar counts and formations

    you can’t control individual shield direction and you can’t ram enemies and do damage but otherwise every time space combat starts i expect a little PIP cat to start talking shit.






  • ValenThyme@reddthat.comtoFunny@sh.itjust.worksA crime has occurred.
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    7 months ago

    oh in the united states they can legally work us to death it’s capitalism++ over here

    homie in the pic is wearing a Raiders jersey so probably in the states.

    Doesn’t mean that’s the truth to the photo but it’s an educated guess, as he mentioned he had to work overnight which probably meant a double shift or similar.



  • the OG one would be the Doomsday Clock

    The Doomsday Clock is a design that warns the public about how close we are to destroying our world with dangerous technologies of our own making. It is a metaphor, a reminder of the perils we must address if we are to survive on the planet.

    When the Doomsday Clock was created in 1947, the greatest danger to humanity came from nuclear weapons, in particular from the prospect that the United States and the Soviet Union were headed for a nuclear arms race. The *Bulletin *considered possible catastrophic disruptions from climate change in its hand-setting deliberations for the first time in 2007.