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Joined 9 months ago
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Cake day: June 4th, 2024

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  • They have individual people maintaining over a thousand flatpacks.

    I don’t believe this to be the case with Flathub, only the Fedora repo. I’m asking about the wider flatpak ecosystem, not the fedora-specific repo or how it’s setup.

    Additionally, if you go to install the real flatpack, Fedora pushes you to use their poorly-maintained unofficial one instead.

    I’d agree that seems like a needless hoop at the very least, but my concern is more to do with the growing trend to shit on Flatpaks as an ecosystem, not just this particular instance of Fedora head-assery.

    I think it’s decent software and has really solid use-cases, far from unreliable shit at least in my own anecdotal experience. But my experience is limited, which was why I asked the OP to elaborate on actual flaws they see with the Flatpak ecosystem.







  • Sort of surprised Elite Dangerous never made your list. It seems like it would be right up your alley! I’ve invested thousands of hours in Elite Dangerous and several thousands hours across the entire Elite franchise.

    I’ve had lots of fun with more recent space games, but to this day Star Citizen’s Squadron 42 is the closest I’ve seen any game come to Elite’s level of flight control and maneuvering. I would say it’s currently held down by how they try to manage additional content and flushing out existing content. Endgame content isn’t as exhilarating as I’d hoped, but there’s still plenty to do in the game to keep you busy for hundreds if not thousands of hours.

    Elite certainly isn’t without it’s faults and I’d be pleased to see more contenders in this space (ha!), but I also recognize that space sandbox games are very difficult to get right.