

Or at least some lights. I think I recall someone saying they would be deployed during orbital night, so hopefully they’ll be visible somehow.
Or at least some lights. I think I recall someone saying they would be deployed during orbital night, so hopefully they’ll be visible somehow.
Holding at T-0:00:40
Impression seems to be that they’ve cleared the issue and are proceeding towards launch.
Exciting!
Update: hold in the count apparently.
Excited to see mock Starlink deployment, hopefully.
Some of these games get quite long, so still haven’t gotten back through the 1-3 remasters yet, but happy that these are out now too. For whenever I can get to them.
Run energy changes sound like a good idea. IIRC this is already similar to how RS3 does it; Iwonder when it changed there. Though weight feels like it has no impact in RS3, so that’s probably a good way to balance it.
I think this is the correct link for the SpaceX official feed on X/Twitter: https://twitter.com/i/broadcasts/1LyxBnOvzvOxN
Looks like it’s scheduled to start at 6:56 CDT now that launch is targeting 7:30 AM CDT.
Looks like some sort of fuelling is underway. Or at least chilling lines in the OLM and tower in preparation for filling.
Countdown and Flight Test Timeline (from SpaceX Site)
Countdown All times approximate Hr/Min/Sec Event
Flight Test Timeline All times are approximate Hr/Min/Sec Event
It just keeps going; from almost a dozen Trackmania accounts, to forum posts, to YouTube comments. A lot to follow to keep it all straight. I feel like I need a spreadsheet to watch this video.