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Bunchie, is that you?
Bunchie, is that you?
Bonus security because you’re clearly developing for legacy code.
Simple solution there is requiring certification in Canada under Canadian supervision.
I think the complaint is that it got linked in the linux community? Idk
I suppose the organization I’m in never made use of those. Wasn’t even aware that they offered an alternative to power automate as a means to integrate with MS software lol
You know, people gripe about it endlessly, but after they rewrote it to be more performant, most of my problems with it ended there. It’s fine as a chat client. Calls work well, video hasn’t been a problem, screen share quality is decent and you can even provide remote support through it in a pinch. It doesn’t even consume 2GB+ of memory when sitting idle anymore.
As far as Electron apps go, Teams hasn’t been terrible for a long time now.
Jut to add, he was otherwise a part of OpenAI and contributed to their evolution until it threatened his own business model.
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As far as I’m aware, Samsung or Amazon are the only other real app “marketplaces”. Most developers using Fdroid otherwise rely on donations or patreon for active development, depending on the nature of the app
When people refer to a particular piece of development aoftware as closed or open source, they are referring to the license/availability of that software’s code. You can use proprietary software to produce open source code, which is the case with Android Studio. The code that makes up Android Studio is not open source, but your own work made within it can be.
In general, “open source” is a broad term that just means “can I see the code that made this?”. There are differing degrees of open source software as well. The MIT license, for example, opens up code to some modification/re-use but protects some libraries. Something like a BSD or GPL license is far less restrictive, usually allowing free modification and use of the code. Android Studio falls under the Apache license, one of the more restrictive licenses that still applies copyright, and may employ proprietary libraries that cannot be modified or copied for use. Again, this ultimately isn’t likely to affect your own work or projects, but it does mean there’s less transparency about the tools you are using to make it.
I apologise if this is overwhelming, but the distinction is important, and I think that as a beginner it makes sense to start with where there is the most documentation and ease of entry. Once done, it’s definitely easier to move towards projects that more closely align with FOSS philosophies.
Android Studio is just the work environment for code and app development. You could continue on to publish all your code/work as an open source application through whichever means you choose during or after the fact.
Imo that’s fine. It’s also still the best tool for learning since it’s the most widely supported one, and contains the greatest amount of documentation for working with android development. It costs nothing to use, and doesn’t lock you into any kind of ecosystem you can’t later migrate from.
Android Studio is the primary toolkit for developing native android apps. If you have no background in programming, there are some more visual tools like Budibase (open source) or Softr (closed source), but you are likely to run into difficulty getting them to apply logic the way you’d like.
If you’re a tinkerer, then honestly I’d look into learning more about Android Studio and Kotlin, the language most used these days for app development on Android.
Also worth noting is their history as an IP mill. Dead By Daylight is a surprise hit amongst many a licensed deal to produce games that would nearly qualify as shovelware in most cases over the last 20+ years. DbD gives them some independence, but they’re still largely a “studio for hire” by anyone who needs them.
I firmly believe this Quest exclusivity junk is stifling VR in a way that sets it back quite a lot. There’s a lot of interesting ideas, but the closed ecosystem that Meta/Facebook has crafted is detrimental overall. It limits the peripherals, the fidelity, and it doesn’t even have the kind of competition something like the old console wars did. It’s just dumb.
Not arbitrarily. I’ve just had difficulty launching deb and AppImage packages from within Wayland after downloading them. I have to explicitly navigate to Dolphin and launch them. I know what I downloaded, I want to be able to run it from Firefox’s download menu.
Same, I couldn’t find an open issue for this anywhere. Now if they wanna fix the ability to launch executables from Firefox under wayland I’d appreciate that.
Streaming infrastructure is expensive, and all these smaller networks that decided to spin up their own didn’t seem to realise that. Prices go up, ad tiers get added because none of them are actually making any money. It’s just quarter after quarter of loss even with substantial revenue due to the fact that producing content, hosting and then scaling globally to make it available to a wide variety of geographic locations just isn’t cost effective. Even Amazon, the lord of cloud compute itself, hasn’t been able to maintain this.
So in this case, competition limits the only way they make money: people subscribing. Greedy bastards.
So far, I’ve not actually had this problem. It was a huge issue in Windows 10, but every setting (aside from audio devices being a little weird due to their own drivers) works pretty much as needed now.
I use Wayland exclusively, but unfortunately I don’t think I have an answer for you since I’m not entirely familiar with this idea. Is your concern just for the configuration of a universal set of hotkeys configured within the compositor rather than a desktop environment?
I wasn’t aware that x11 facilitated this. I’d have figured keyboard mappings are abstracted from the compositor and left to the DE to handle, aside from core binds that allow dropping back to tty