The Picard Maneuver@piefed.world to RPGMemes @ttrpg.networkEnglish · 22 days agoSkill checksmedia.piefed.worldimagemessage-square16linkfedilinkarrow-up14arrow-down11file-text
arrow-up13arrow-down1imageSkill checksmedia.piefed.worldThe Picard Maneuver@piefed.world to RPGMemes @ttrpg.networkEnglish · 22 days agomessage-square16linkfedilinkfile-text
minus-squareRolder@reddthat.comlinkfedilinkarrow-up1·22 days agoBut at the same time, if the DC is so high that no roll could succeed, then they shouldn’t be rolling for it in the first place
minus-squareThe Ramen Dutchman@ttrpg.networklinkfedilinkEnglisharrow-up1·11 days agoI agree, and if I think an DC might be too high for a player, I just ask them first “Wait, what’s your <skill here>?”
minus-squaresbv@sh.itjust.workslinkfedilinkEnglisharrow-up0arrow-down1·22 days agoYou’re right, but I don’t know most of my PCs stats. If the DC on a lock is 21, I’d expect a rogue might make it, but another PC who has never picked a lock wouldn’t.
But at the same time, if the DC is so high that no roll could succeed, then they shouldn’t be rolling for it in the first place
I agree, and if I think an DC might be too high for a player, I just ask them first “Wait, what’s your <skill here>?”
You’re right, but I don’t know most of my PCs stats. If the DC on a lock is 21, I’d expect a rogue might make it, but another PC who has never picked a lock wouldn’t.