I had a pretty disastrous fight with my wizard, so I came up with a little list of “when X happens, use A,B, or C”. That made combat much easier, since it had a list of escape methods for when I was cornered, spells to deal with invisible monsters, stuff to deal damage when I was in a safe spot, etc.
It only had five or six entries, but it made my turns way faster in combat.
That’s a great idea! Probably stealing it for when I next play a wizard-like spellcaster.
There was one time I had to play double-duty as utility and party healer. I thought it was a good idea to keep track of everyone’s health. In my head, it makes for deciding when to “switch to healing” far easier. So I had this sheet of paper keeping track of everyone’s total HP and current HP. At some point, I’ll switch to being the medic and physically pull out a card that says “Beacon of Hope” with a description of what it does (full HP dealt with healing spells and potions, among other things), and start doling out healing spells.
Aside from keeping track of everyone’s HP (which, in hindsight, shouldn’t be my job anyways), it was kinda simple. Even before my turn, I already have an idea what to do, usually trying to keep some idiot in the party alive. It’s just a matter which idiot I would try to save first (and for most situations, I just go for the one with the least current HP).
I had a pretty disastrous fight with my wizard, so I came up with a little list of “when X happens, use A,B, or C”. That made combat much easier, since it had a list of escape methods for when I was cornered, spells to deal with invisible monsters, stuff to deal damage when I was in a safe spot, etc.
It only had five or six entries, but it made my turns way faster in combat.
That’s a great idea! Probably stealing it for when I next play a wizard-like spellcaster.
There was one time I had to play double-duty as utility and party healer. I thought it was a good idea to keep track of everyone’s health. In my head, it makes for deciding when to “switch to healing” far easier. So I had this sheet of paper keeping track of everyone’s total HP and current HP. At some point, I’ll switch to being the medic and physically pull out a card that says “Beacon of Hope” with a description of what it does (full HP dealt with healing spells and potions, among other things), and start doling out healing spells.
Aside from keeping track of everyone’s HP (which, in hindsight, shouldn’t be my job anyways), it was kinda simple. Even before my turn, I already have an idea what to do, usually trying to keep some idiot in the party alive. It’s just a matter which idiot I would try to save first (and for most situations, I just go for the one with the least current HP).