The aim of the color management extension is to allow clients to know the color properties of outputs, and to tell the compositor about the color properties of...
I don’t think it should have a significant effect on performance. On the other hand gamescope is broken on my system right now. There are probably plus and minuses of both.
What does this mean for end users? Perf gains? I cant really tell that my game is being scoped rn…
I don’t think it should have a significant effect on performance. On the other hand gamescope is broken on my system right now. There are probably plus and minuses of both.
Ah okay, so more ways of doing things in case gamescope is broken, nice!