ByteOnBikes@slrpnk.net to Games@sh.itjust.worksEnglish · 23 hours agoDiablo creator David Brevik doesn't vibe with today's rapid ARPGs - "You've cheapened the entire experience"www.videogamer.comexternal-linkmessage-square19fedilinkarrow-up1101arrow-down11
arrow-up1100arrow-down1external-linkDiablo creator David Brevik doesn't vibe with today's rapid ARPGs - "You've cheapened the entire experience"www.videogamer.comByteOnBikes@slrpnk.net to Games@sh.itjust.worksEnglish · 23 hours agomessage-square19fedilink
minus-squareAstralPath@lemmy.calinkfedilinkEnglisharrow-up8·15 hours agoAre you actually arguing in favor of not testing gameplay changes and instead relying on vibes to make the decision for you?
minus-squareBjörn Tantau@swg-empire.delinkfedilinkEnglisharrow-up2·14 hours agoNo, not at all. That is entirely my point. Test the change instead of making blanket statements.
minus-squareAstralPath@lemmy.calinkfedilinkEnglisharrow-up2·2 hours agoOk, I was very confused for a moment there.
Are you actually arguing in favor of not testing gameplay changes and instead relying on vibes to make the decision for you?
No, not at all. That is entirely my point. Test the change instead of making blanket statements.
Ok, I was very confused for a moment there.