• Somewhiteguy@lemmy.world
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    1 day ago

    Interesting game. Got through on second shot once I realized what kinds of anomalies were possible. Might want to add more anomalies the higher up you go instead of sticking to just one per floor so the difficulty ramps and more is at stake as you go. I’ll take some more time later and go above 8 and see how things progress or if it’s just the same. There is a shell here for something very creepy.

    • Eibriel@sopuli.xyz
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      1 day ago

      Thanks for taking the time to test and leave feedback!

      Its true that the game needs more “creepiness” (weird sounds, something moving, unexpected changes)

    • Eibriel@sigmoid.socialOP
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      1 day ago

      @somewhiteguy Thanks for taking the time to test and leave feedback!

      Its true that the game needs more “creepiness” (weird sounds, something moving, unexpected changes)

      • Somewhiteguy@lemmy.world
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        23 hours ago

        You got the bones of something that can work. I know plenty of people who have a phobia of mannequins. Having some of the “anomalies” being movement or head turns would crank up the creep factor. I kept going to the vent an door hoping they would be something, so you got environmental things going for you. Have fun with it, I’ll re-check it after a bit.

        Good job.