OldPernilong0@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 1 year agoJesse bringing geometry to the tablettrpg.networkimagemessage-square35fedilinkarrow-up1364arrow-down113
arrow-up1351arrow-down1imageJesse bringing geometry to the tablettrpg.networkOldPernilong0@ttrpg.network to RPGMemes @ttrpg.networkEnglish · 1 year agomessage-square35fedilink
minus-squarekyle@lemm.eelinkfedilinkarrow-up13·1 year agoGenerally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat. I also generally prefer more structure and strict rules for things though.
Generally I tell players they need to pick a specific point for the cube so that it exactly fits the grid. It just keeps things more objective, speeds up combat.
I also generally prefer more structure and strict rules for things though.