The company behind Fortnite is currently in a legal fight against Google over in-app fees

  • BudgieMania@kbin.social
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    1 year ago

    In my eyes, part of the reason for this is that they forgot a key element of penetrating a market… you need a potential customer base that is actually displeased with the current available solutions and is actually looking for an alternative. And, by and large, the current storefronts had done a good enough work of pleasing their customer base that, when the Epic Store rolled out, few people were actively looking for a switch, to the point that no bonuses or goodies or exclusives that Epic offered could outweight the friction of moving from a platform that was perfectly serviceable, please and thank you.

    • ampersandrew@kbin.social
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      1 year ago

      There are problems with Steam that a competitor could win customers from by solving those problems, but they didn’t bother. They only went after the people producing games, not buying games.

        • ripcord@kbin.social
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          1 year ago

          As much as I like GoG, it doesn’t really solve any problems that Steam has that I can think of. In fact, in several ways it seems like they’ve gone backwards in the last several years, imo (as a launcher/storefront alternative)

      • Vilian@lemmy.ca
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        1 year ago

        but at the same time steam have a fuckton of features, it take tine to implement everything

        • Zorque@kbin.social
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          1 year ago

          It does take time, but when you launch a product that’s missing basic features (like a shopping cart, something almost every online store in existence has) you tell on yourself to your customers, and let them know they’re not a priority.

          I don’t disagree that Steam’s feature rich platform makes it hard to compete with on that level… but for fuck’s sake, at least try a little bit. Especially if your first move is to say they’re unfairly gaming the market by… providing something people want.