AlexanderTheGreat@lemmy.worldM to Xbox@lemmy.worldEnglish · 2 years agoDaedalic is ending all internal development, after disastrous LoTR: Gollum release | VGCwww.videogameschronicle.comexternal-linkmessage-square4fedilinkarrow-up115arrow-down10file-text
arrow-up115arrow-down1external-linkDaedalic is ending all internal development, after disastrous LoTR: Gollum release | VGCwww.videogameschronicle.comAlexanderTheGreat@lemmy.worldM to Xbox@lemmy.worldEnglish · 2 years agomessage-square4fedilinkfile-text
minus-squareAlexanderTheGreat@lemmy.worldOPMlinkfedilinkEnglisharrow-up1·2 years agoFrom what I’ve seen of the studio they mostly did 2D platformers before so that may have contributed to the failure. Lack of experience.
From what I’ve seen of the studio they mostly did 2D platformers before so that may have contributed to the failure. Lack of experience.