mrsgreenpotato@discuss.tchncs.de to Programming@programming.dev · 1 year agoUnity apologizes and updates their infamous Runtime Feeblog.unity.comexternal-linkmessage-square17fedilinkarrow-up169arrow-down15cross-posted to: games@lemmy.worldhackernews@lemmy.smeargle.fansgamedev@programming.devtechnology@lemmy.worldgames@sh.itjust.worksgaming@beehaw.orggaming@beehaw.org
arrow-up164arrow-down1external-linkUnity apologizes and updates their infamous Runtime Feeblog.unity.commrsgreenpotato@discuss.tchncs.de to Programming@programming.dev · 1 year agomessage-square17fedilinkcross-posted to: games@lemmy.worldhackernews@lemmy.smeargle.fansgamedev@programming.devtechnology@lemmy.worldgames@sh.itjust.worksgaming@beehaw.orggaming@beehaw.org
minus-squareSigmatics@lemmy.calinkfedilinkarrow-up2arrow-down2·1 year ago No game with less than $1 million in trailing 12-month revenue will be subject to the fee.