Removed by mod
Unpopular opinion: Decisions that make impacts on the overall plot are far less impactful than the immediate effects. Priority of branching storylines should be placed close to when the decision was made with only a couple rare decisions that affect the overall story and aren’t obvious to the player.
For example: Letting players affect first the conversation, then the scene, then characters, then the plot. And seldom the plot. Give a few different endings, sprinkle in some unique scenes or events, and you’re golden.
I was making a game like this (my own story) and when this was announced it killed so much motivation
Edit: thanks for the support people
You should keep working on it! Your story is worth telling even if someone else wants to tell a similar one. There might not be as much overlap as you think.
Much earlier than I expected, glad I waited.
And glad it’s a niche enough IP that I have yet to see a single spoiler.
Beltalowda!
It will be great to see it come to Steam, Can’t wait for more Telltale games
But is it really Telltale or a corporate zombie pretending to be?